The Twisted, Biomechanical Landscape in Scorn Draws From H.R. Giger

Besides Giger, ebb Software took inspiration from the Polish artist Zdzislaw Beksinski (pronounced zhis-wov) whose surreal artworks portray terrifying creatures and a Freudian fear of mother figures, carnation, and embodiment. Scorn has those concepts in mind, as the unnamed lost the character controls awakens suddenly, confused and attached to the floor by strange organic clasps. Once the lost breaks free of the floor it was ensconced in, it tries to walk but falls down a cliff, seeing visions.

Source: https://www.distractify.com/p/survival-horror-game-scorn-giger